My views on Good vs Bad Editorial Magazine Design. (2024)

Table of Contents
Personally speaking, I don’t really read magazines. I have no recollection of many magazine distributors, however, I am sure that for my next module at University and that its based around editorial design, I will learn a great deal more. Having done some research of my own, one editorial magazine that caught my eye (excuse the pun) were these Eye magazine covers. Each and every cover is associated with a different issue, all of which are incredibly but beautifully different. They are so simple in design, there is no issue number, no title yet from the visual language, the typography and the colour considerations, you can tell that they are all different issues, all based on a different topic. Everything from colour scheme to typography to imagery, all are completely different, yet they scream Eye Magazine to me, even though I had no idea that this magazine existed until now (slightly embarrassing as it is a graphic design magazine oops). The visual language in itself is exquisite. The logo creates a constant graphic language, something which Eye magazine have clearly and quite cleverly rendered their own. I believe that they work so well because they are so visually pleasing. They don’t follow a specific grid layout and that’s whats so interesting about them. The covers to me feel like you are entering the mind of someone else, or in this case the cover designers mind. They way that the type and imagery are displayed is like the designer has jut thrown his ideas out there, like a type of expressionism. You can tell just by looking at these that the designer/s had fun making them. This reflects in the narrative of the magazine, and what is greatly important for like-minded creatives who buy this magazine. I can’t even begin to choose my favourite design. That’s how you know that the designs on these are simply breath-taking, and I think you can agree with me on that. Here you can see a double page spread published in one of Eye Magazines issues. This whole article talks about the importance of grid structures and hierarchical layouts. This itself follows some sort of structure, it is very neat and very informative. To me, the monochrome colour scheme shows the simplicity in grid structures and hierarchical layouts, and how Eye Magazine are trying to showcase this to aspiring designers. The boxed approach in which they have displayed imagery also adds to the balanced and strict structure on this spread. However, having seen the cover designs for these magazines, I would assume that other double-page spreads may not follow a clear visual structure due to the expressionistic approach taken to design the covers. But that may not be the case. This on the other hand, is a truly ugly designed magazined. I don’t know if this magazine is intentionally ugly due to its name but the Ugly Things Magazine is well and truly ugly. This issue cover which I found online shows how aged and outdated the design really is. This isn’t the only one, I found other covers exactly the same as this. They all seem to follow the same ugly approach. But what I am thinking is, who in their right mind thought that this design was acceptable? I think the designer tried to expressionistic when using coloured shapes in the background, but unlike Eye Magazine, this did not age well. The shades of these colours are horrible, they look like the belong on a bus seat, that’s what it reminds me of. Don’t even get me started on the typography. For one they don’t stick to one typography style, which for me just creates a disjointed cover. What narrative are you trying to go for here? The typography used for the Ugly Things logo reminds me of something you’d find in the old Beano comics, and should not belong anywhere, let alone this magazine cover. I just think that the reason why this doesn’t work as a magazine cover is because there is too much going on, and whilst that is not always a bad thing, this cover doesn’t do this well. There are too many different elements that I feel have been forced together here, and they don’t create a coherent design. I couldn’t find any spreads from any of these magazines online as I think that this is a magazine that no longer exists and therefore isn’t widely available in the modern day era but I wouldn’t expect to see a clear hierarchy or structure. That’s why I believe this magazine is truly ugly. You really earned your name there Ugly Things Magazine. FAQs
My views on Good vs Bad Editorial Magazine Design. (2)

Personally speaking, I don’t really read magazines. I have no recollection of many magazine distributors, however, I am sure that for my next module at University and that its based around editorial design, I will learn a great deal more. Having done some research of my own, one editorial magazine that caught my eye (excuse the pun) were these Eye magazine covers. Each and every cover is associated with a different issue, all of which are incredibly but beautifully different. They are so simple in design, there is no issue number, no title yet from the visual language, the typography and the colour considerations, you can tell that they are all different issues, all based on a different topic. Everything from colour scheme to typography to imagery, all are completely different, yet they scream Eye Magazine to me, even though I had no idea that this magazine existed until now (slightly embarrassing as it is a graphic design magazine oops). The visual language in itself is exquisite. The logo creates a constant graphic language, something which Eye magazine have clearly and quite cleverly rendered their own. I believe that they work so well because they are so visually pleasing. They don’t follow a specific grid layout and that’s whats so interesting about them. The covers to me feel like you are entering the mind of someone else, or in this case the cover designers mind. They way that the type and imagery are displayed is like the designer has jut thrown his ideas out there, like a type of expressionism. You can tell just by looking at these that the designer/s had fun making them. This reflects in the narrative of the magazine, and what is greatly important for like-minded creatives who buy this magazine. I can’t even begin to choose my favourite design. That’s how you know that the designs on these are simply breath-taking, and I think you can agree with me on that.

My views on Good vs Bad Editorial Magazine Design. (3)

Here you can see a double page spread published in one of Eye Magazines issues. This whole article talks about the importance of grid structures and hierarchical layouts. This itself follows some sort of structure, it is very neat and very informative. To me, the monochrome colour scheme shows the simplicity in grid structures and hierarchical layouts, and how Eye Magazine are trying to showcase this to aspiring designers. The boxed approach in which they have displayed imagery also adds to the balanced and strict structure on this spread. However, having seen the cover designs for these magazines, I would assume that other double-page spreads may not follow a clear visual structure due to the expressionistic approach taken to design the covers. But that may not be the case.

My views on Good vs Bad Editorial Magazine Design. (4)

This on the other hand, is a truly ugly designed magazined. I don’t know if this magazine is intentionally ugly due to its name but the Ugly Things Magazine is well and truly ugly. This issue cover which I found online shows how aged and outdated the design really is. This isn’t the only one, I found other covers exactly the same as this. They all seem to follow the same ugly approach. But what I am thinking is, who in their right mind thought that this design was acceptable? I think the designer tried to expressionistic when using coloured shapes in the background, but unlike Eye Magazine, this did not age well. The shades of these colours are horrible, they look like the belong on a bus seat, that’s what it reminds me of. Don’t even get me started on the typography. For one they don’t stick to one typography style, which for me just creates a disjointed cover. What narrative are you trying to go for here? The typography used for the Ugly Things logo reminds me of something you’d find in the old Beano comics, and should not belong anywhere, let alone this magazine cover. I just think that the reason why this doesn’t work as a magazine cover is because there is too much going on, and whilst that is not always a bad thing, this cover doesn’t do this well. There are too many different elements that I feel have been forced together here, and they don’t create a coherent design. I couldn’t find any spreads from any of these magazines online as I think that this is a magazine that no longer exists and therefore isn’t widely available in the modern day era but I wouldn’t expect to see a clear hierarchy or structure. That’s why I believe this magazine is truly ugly. You really earned your name there Ugly Things Magazine.

My views on Good vs Bad Editorial Magazine Design. (2024)

FAQs

How can you differentiate a bad design from a good design? ›

GOOD DESIGN is visually pleasing and creates a sense of harmony and balance. It uses color, typography, and composition effectively to create a cohesive look. BAD DESIGN is often visually cluttered and unbalanced, making it difficult for the viewer to focus on the important information.

What is the difference between good and bad product design? ›

A good, user-friendly design is intuitive, easy to use, and aesthetically pleasing. It allows users to interact with a product or service naturally and effortlessly. On the other hand, bad designs prevent us from making the most of a product.

What makes a bad magazine? ›

Columns - too wide / too thin

Columns of text too wide are more difficult to read. We associate these with serious letters or books and the implication is that we have to settle down with a wide column and give it all our attention. The example above also has too wide columns.

How do you know if a design is good? ›

A good design should make something useful, understandable, and unobtrusive. Every design has a purpose. To evaluate design, you first need to know the intended purpose and check if it's fulfilled.

How do you describe a bad design? ›

A cluttered layout, hidden navigation menu, lack of color contrast, non-responsive design, and inconsistent typefaces are a few hallmarks of bad website design. Still, the main issue with sites with poor design is a lack of user-centricity.

What characterized good and poor design? ›

Good graphic design is characterized by several key elements, including visual appeal, effective communication, memorability, and adaptability. Bad graphic design, on the other hand, is characterized by flaws such as visual unappealing, poor communication, forgettability, and inflexibility.

What does bad design lead to? ›

Bad design can result in losing loyal customers, bad reviews, low conversion rate, and low revenue. Underestimating its importance will lead to missed opportunities.

What makes a bad product design? ›

The Design is Forgettable

Instead of being appealing and useful they are so bland and leave no psychological effects on the users. Human Psychology plays an important role in product design, if it doesn't leave any psychological effects it tends to be ignored by users.

What is the difference between good quality and bad quality? ›

A good quality product would be something that is well-made, durable, and functions as intended. A bad quality product would be something that is poorly made, breaks easily, and does not work as intended.

What are the basics of editorial design? ›

The basics of editorial design

- Form is the visual manifestation and representation of these stories. An editorial designer takes the core brand along with its content and tries to unite them through four key pillars of form: layout, typography, color, and imagery.

What are the weakness of magazines? ›

However, weaknesses include the historical lack of serious consideration by academia and high-minded journalism industries, leading to a lower status perception compared to newspapers and books.

How do you describe the design of a magazine? ›

As mentioned above, the main elements of a magazine layout are the headlines, subheadings, images, body copy as well as any ads. When put together, they should each serve their own purpose but come together for a cohesive message.

What are the best examples of a really good design? ›

19 Most Famous Examples of Influential Product Design
  • Anglepoise Lamp. ...
  • Automatic Transmission. ...
  • Ball Point Pen. ...
  • Bendy Straw. ...
  • Fitbit. ...
  • Fender Stratocaster Electric Guitar. ...
  • Hula Hoop. ...
  • Coca Cola Bottle.
Jan 16, 2017

What makes a design more attractive? ›

At the core of an attractive design lies understanding human psychology. Colors, shapes, and even white space evoke emotions and influence perceptions. For instance, warm colors like red and orange can create a sense of urgency or excitement, while cool colors like blue and green often exude calmness and trust.

What are the characteristics of good and bad layout? ›

Difference between Good Design and Bad Design in Software Engineering
CharacteristicsGood DesignBad Design
NatureSimpleComplex
CostSmallVery high
LinkThe logic link can easily be found.The logic link cannot be remembered.
ExtensionSystem can be extended with changes in only one place.System cannot be extended so easily.
2 more rows
Feb 2, 2023

What is the difference between good and bad? ›

History and etymology. Every language has a word expressing good in the sense of "having the right or desirable quality" (ἀρετή) and bad in the sense "undesirable". A sense of moral judgment and a distinction "right and wrong, good and bad" are cultural universals.

What is the difference between good design and bad design in interior design? ›

Good designs are basic yet appealing. A great design will ultimately meet the users' needs, making the entire experience smooth. Great designs are simple to grasp, meet the user's needs, and solve problems. Bad works are typically unclear, need a better layout, and include irrelevant information.

What is the difference between a good and bad website design? ›

The core difference between good and bad websites lays in visual appeal, consistency and ability to help companies achieve business goals. A good website has a clear structure, easy-to-use navigation, and non-distracting design, while a bad website makes you feel confused or even annoyed.

What is the difference between good and bad interface design? ›

The difference between good and bad UI is how easy it is for the user to achieve their goals: good UI should be easy to understand, consistent, responsive, accessible, and offer feedback to the user while they use it.

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